Get Text from Terminal
Retrieves text from the terminal window, from the place indicated by GUI element (control).
Fill in the terminal name. Drop the control on the activity. Declare the variable (type: string) and put it in Output part of Properties window – it will store retrieved value of specified element (control).
|Parameter Name||Parameter Type||In/Out||Description|
|Alternative Scenario If Failed||Boolean||Input||checkbox; default is "on"|
|Display Name||Literal||Input||you can change the name of activity for greater clarity of the scenario|
|Exclude from Transaction Check||Boolean||Input||checkbox; default is "off"|
|Offset Horizontal||Int32||Input||number of characters by which the beginning of the hunted control is moved in the line (+/-)|
|Offset Vertical||Int32||Input||number of rows by which the beginning of the hunted control is moved (+/-)|
|Retry timeout [s]||Double||Input||waiting time until the activity will execute: 1. any negative value means try once, if you fail – set Result to False and finish activity; 2. “0” means try until you get the effect; 3. any positive value is time in seconds in which the activity will persist trying until successful or the time elapses, if failed – set Result to False and finish activity|
|Terminal Name||String||Input||custom internal name for terminal, in order to use in Wizlink|
|Acquired Text||String||Output||text value retrieved from application|
|Result||Boolean||Output||returns the Boolean value: it will return True if no error is in activity, otherwise it will return False|
|Result Code||Int32||Output||Result Code will return 0 if there is no error in activity, otherwise in most cases it will return 1, the extended result code will show only in several chosen activities|