Screen Regions

Set Text to Area

The activity sets text to the specified GUI element. Remember to set focus in proper place. In Properties window: fill in the Message text box (string) you want to set. Drop the control on the activity. Hovering the mouse over the activity box in the scenario you can see the anchor text to the left and the data text to the right.

Acquired TextStringOutputtext input by user
Alternative Scenario If FailedBooleanInputcheckbox; default is "on"
Display NameLiteralInputchanges display name of the activity
Exclude from Transaction CheckBooleanInputcheckbox; default is "off"
Retry Timeout [s]DoubleInputdetermines behaviour if the activity fails to execute. value < 0: try executing once, 0: try indefinitely; value >0: time in seconds during which the activity repeatedly tries to execute (if time elapses without success then Result = False, end activity)
TextStringInputstring of characters to send to application
ResultBooleanOutputreturns a Boolean value. True if no error in activity, otherwise will return False
Result CodeInt32OutputResult Code will return 0 if there is no error in activity, otherwise in most cases will return 1. See the table of Extended Result Codes for more info