Screen Elements

Set Text

The activity sets text to the control. The string to set put in the Text textbox in an Input part of Properties window. Fill in the application custom internal name. Drop the control on the activity.

Acquired TextStringOutputtext input by user
Alternative Scenario If FailedBooleanInputcheckbox; default is "on"
Application NameStringInputcustom internal name Wizlink will use to identify the application window
Display NameLiteralInputchanges display name of the activity
Exclude from Transaction CheckBooleanInputcheckbox; default is "off"
Retry Timeout [s]DoubleInputdetermines behaviour if the activity fails to execute. value < 0: try executing once, 0: try indefinitely; value >0: time in seconds during which the activity repeatedly tries to execute (if time elapses without success then Result = False, end activity)
TextStringInputstring of characters to send to application
ResultBooleanOutputreturns a Boolean value. True if no error in activity, otherwise will return False
Result CodeInt32OutputResult Code will return 0 if there is no error in activity, otherwise in most cases will return 1. See the table of Extended Result Codes for more info