Mouse and Keyboard

Mouse Up

Activity simulates mouse up user event in an application specified by Application Name.

Mouse Up action will happen in location relative to hunted GUI Control, as calculated from the chosen starting point (Offset From).

Mouse Up

Positive numbers move location to the right (X Offset) and bottom (Y Offset) while negative numbers to the left (X Offset) and top (Y Offset). The offset is measured in pixels.

mouse up 2

To successfully use Mouse Up in a scenario ensure the application is on top of the screen (Window Activity can be used beforehand) and that application position, size and screen resolution is the same in both scenario development and production environments.

Parameter NameParameter TypeIn/OutDescription
Alternative Scenario If FailedBooleanInputcheckbox; default is "on"
Application NameStringInputcustom internal name Wizlink will use to identify the application window
Display NameLiteralInputchanges display name of the activity
Exclude from Transaction CheckBooleanInputcheckbox; default is "off"
Offset FromDropdownInputselect offset start point from the dropdown list
ResultBooleanOutputreturns a Boolean value. True if no error in activity, otherwise will return False
Result CodeInt32OutputResult Code will return 0 if there is no error in activity, otherwise in most cases it will return 1, the extended result code will show only in several chosen activities
Retry Timeout [s]DoubleInputdetermines behaviour if the activity fails to execute. value < 0: try executing once, 0: try indefinitely; value >0: time in seconds during which the activity repeatedly tries to execute (if time elapses without success then Result = False, end activity)
X OffsetInt32Inputhorizontal offset
Y OffsetInt32Inputvertical offset

Last updated: 2023, 15 May