Get Text from Terminal
Retrieves text from the terminal window, from the place indicated by GUI element (control).
Fill in the terminal name. Drop the control on the activity. Declare the variable (type: string) and put it in Output part of Properties window – it will store retrieved value of specified element (control).
Acquired Text | String | Output | text input by user |
---|---|---|---|
Alternative Scenario If Failed | Boolean | Input | checkbox; default is "on" |
Display Name | Literal | Input | changes display name of the activity |
Exclude from Transaction Check | Boolean | Input | checkbox; default is "off" |
Offset Horizontal | Int32 | Input | number of characters by which the beginning of the hunted control is moved in the line (+/-) |
Offset Vertical | Int32 | Input | number of rows by which the beginning of the hunted control is moved (+/-) |
Retry Timeout [s] | Double | Input | determines behaviour if the activity fails to execute. value < 0: try executing once, 0: try indefinitely; value >0: time in seconds during which the activity repeatedly tries to execute (if time elapses without success then Result = False, end activity) |
Terminal Name | String | Input | custom internal name Wizlink will use to identify the terminal window |
Acquired Text | String | Output | text value retrieved from application |
Result | Boolean | Output | returns a Boolean value. True if no error in activity, otherwise will return False |
Result Code | Int32 | Output | Result Code will return 0 if there is no error in activity, otherwise in most cases will return 1. See the table of Extended Result Codes for more info |